Increasing Adoption of Entertainment Robots in Theme Parks to Augment Growth of the Entertainment Robots Market
Entertainment robots are robotic, mechanical creatures that
entertain people with their unique brand of humor and sense of humor. The
robots may appear in several forms and sizes. Some are so entertaining they are
programmed to say things like, "I'm sorry," or "I love you"
to the person who is making them laugh.
There are as many types of entertainment robots as there are
intelligent robotic systems. One such bot is the Asimo robot, which is intended
for the household of the Japanese. An entertainment robot, as the title
implies, is a robot specifically manufactured for the personal enjoyment of the
human, rather than for utilitarian usage, such as domestic service or
manufacturing. It usually serves, in most cases, the house owner or his guests
or customers.
Market Dynamics
Increasing adoption of entertainment robots in theme parks
is expected to propel growth of the entertainment
robots market over the forecast period. For instance, in November 2020, Disney
filed a new patent for a “Legged High-dexterity Self-balancing Capable Robot
Actor.” The new patent features plans to create an “AI” or artificial
intelligence robot for use in parks.
Increasing urban population is expected to offer lucrative
growth opportunities for players in the entertainment robots market. For
instance, according to Macrotrends LLC, China urban population for 2018 was
823,827,650, a 2.52% increase from 2017.
Among regions, North America is expected to witness
significant growth in the entertainment robots market, owing to increasing
adoption of entertainment robots in the region. For instance, in December 2020, Sutikki, the
children’s entertainment company behind the popular UK series Moon & Me, signed
a new pact with US-based educational technology company Digital Dream Labs
(DDL), to create, develop and distribute animated and live action content based
on the company’s ground-breaking robot duo Cozmo and Vector.
Competitive Analysis
Major players operating in the entertainment robots market
include, Hasbro, Mattel, Lego, WowWee, Sphero, Bluefrog Robotics, Aldebaran,
Robotis, Digital Dream Labs, Modular Robotics, Robobuilder, Abyss Creations, Doomsday
Robots Game Company, and Toshiba Machines.
Major players operating in the entertainment robots market are
focused on adopting partnership strategies to enhance their market share. For
instance, in December 2020, Little Sister Entertainment has partnered with
Texas based Doomsday Robots Game Company and will be collaborating to create
original games for select Little Sister Entertainment film and literary
properties.
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