Increasing Adoption of Entertainment Robots in Theme Parks to Augment Growth of the Entertainment Robots Market

 


Entertainment robots are robotic, mechanical creatures that entertain people with their unique brand of humor and sense of humor. The robots may appear in several forms and sizes. Some are so entertaining they are programmed to say things like, "I'm sorry," or "I love you" to the person who is making them laugh.

There are as many types of entertainment robots as there are intelligent robotic systems. One such bot is the Asimo robot, which is intended for the household of the Japanese. An entertainment robot, as the title implies, is a robot specifically manufactured for the personal enjoyment of the human, rather than for utilitarian usage, such as domestic service or manufacturing. It usually serves, in most cases, the house owner or his guests or customers.

Market Dynamics

Increasing adoption of entertainment robots in theme parks is expected to propel growth of the entertainment robots market over the forecast period. For instance, in November 2020, Disney filed a new patent for a “Legged High-dexterity Self-balancing Capable Robot Actor.” The new patent features plans to create an “AI” or artificial intelligence robot for use in parks.

Increasing urban population is expected to offer lucrative growth opportunities for players in the entertainment robots market. For instance, according to Macrotrends LLC, China urban population for 2018 was 823,827,650, a 2.52% increase from 2017.   

Among regions, North America is expected to witness significant growth in the entertainment robots market, owing to increasing adoption of entertainment robots in the region.  For instance, in December 2020, Sutikki, the children’s entertainment company behind the popular UK series Moon & Me, signed a new pact with US-based educational technology company Digital Dream Labs (DDL), to create, develop and distribute animated and live action content based on the company’s ground-breaking robot duo Cozmo and Vector.

Competitive Analysis

Major players operating in the entertainment robots market include, Hasbro, Mattel, Lego, WowWee, Sphero, Bluefrog Robotics, Aldebaran, Robotis, Digital Dream Labs, Modular Robotics, Robobuilder, Abyss Creations, Doomsday Robots Game Company, and Toshiba Machines.

Major players operating in the entertainment robots market are focused on adopting partnership strategies to enhance their market share. For instance, in December 2020, Little Sister Entertainment has partnered with Texas based Doomsday Robots Game Company and will be collaborating to create original games for select Little Sister Entertainment film and literary properties.


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